Nice posing and water texture, though the walk cycle feels a little to normal for this guy
I got the impression he's a jittery ball of energy, even with the hand stand in this post, all of the body parts are moved on different frames.
It's a really cool touch but the effect falls apart when the character then move normally for a specific action. though I shouldn't be to critical, walk cycles are hard and you at least made one that reads well.